Methodology
How AI Game Atlas lists, reviews and ranks AI games
What gets listed, where the facts come from, how each ranking board is calculated and how mistakes are corrected.
What we list
A game is listed when artificial intelligence is part of how it plays or how it was made: generative dialogue or characters, worlds or quests generated as you play, AI-created art, music or voices, or opponents that adapt. Each listing records the genre, platforms, AI features, the AI models used where known, the release status and the price.
Core AI or one feature
Each game is marked by how central AI is. Core means AI drives the main experience, such as a game built around conversations with AI characters. Feature means AI is one part of a larger game, such as an AI teammate in a shooter.
Feature games stay in the database but are left out of the Steam and Twitch momentum boards by default, so a very large game with one AI feature cannot crowd out games built around AI.
Sources
Listings draw on the store page and its AI disclosure where there is one, the developer’s own statements and editor play notes. Store facts such as price and release status are refreshed from the store when available.
How the rankings work
There are six boards, and each measures something different:
- Top AI Games (Atlas Score)
- The overall leaderboard: player ratings, play reach and recent attention combined into one Atlas Score.
- Most Popular (Visits, 30 days)
- The AI games visitors looked at most in the last 30 days.
- Highest Rated (Rating)
- Ranked by a weighted player rating, so a few early votes cannot top the board. A game needs at least three ratings to appear.
- Most Played (Plays)
- Games with the most play-and-store clicks from the Atlas, all time.
- Rising (Growth, 7 days)
- Fastest-growing attention this week compared with last week.
- New to the Atlas (Added)
- The latest AI games added to the database.
- Trending AI Games (Pulse)
- Momentum right now, from outside and inside the Atlas: Atlas visits 100%. Recalculated daily from public data. For games where AI is only one feature of a larger game, only Atlas visits count.
Ratings use a Bayesian average: a game’s rating is blended with the site-wide average until it has enough votes, so a few early votes cannot put a game at the top. Momentum boards compare games by percentile, so one very large game cannot flatten the rest. Boards refresh daily and their daily positions are archived.
Assets and licenses
Every asset lists its license, format and source. What you may do with an asset is set by its license, not by AI Game Atlas, so check the license line before using an asset in a commercial game.
Updates and corrections
Entries are updated when a game changes. News articles carry a correction note when a fact is fixed. Report a mistake or a missing game.
Using our data
The full list of games is free to download as CSV or JSON under CC BY 4.0. Please credit “AI Game Atlas” with a link. Statistics and open data